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In computer science, a communicating finite-state machine is a finite state machine labeled with "receive" and "send" operations over some alphabet of channels. They were introduced by Brand and Zafiropulo, and can be used as a model of concurrent processes like Petri nets. Communicating finite state machines are used frequently for modeling a communication protocol since they make it possible to detect major protocol design errors, including boundedness, deadlocks, and unspecified receptions.

The advantage of communicating finite state machines is that they make it possible to decide many properties in communication protocols, beyond the level of just detecting such properties. This advantage rules out the need for human assistance or restriction in generality.

Communicating finite state machines can be more powerful than finite state machines in situations where the propagation delay is not negligible and in situations where it is natural to describe the protocol parties and the communication medium as separate entities.

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